About me

Who I Am?

My name is Carlos Nicolau Zugasti, I was born in Barcelona and and I consider myself a big fan of digital design. At 33 years old I offer extensive experience within the sector covering both 3d and 2d techniques.

I finished my graduate in multimedia that I I followed with a master's degree in 3d animation and videogames.

I consider myself a responsible person, professional, enthusiastic, used to work inside a team and always looking forward to new challenges.

Among my interests I have to mention my passion for technology, everything related to digital painting techniques, videogames, reading science fiction, sports, movies and Tv shows.

If you want more information about me do not hesitate to download my CV.

DOWNLOAD MY CV

EXPERT IN

Between my skills I use in a professional way the following softwares.

3D STUDIO MAX

95%

ZBRUSH

75%

REALFLOW

50%

PHOTOSHOP

95%

ILLUSTRATOR

80%

AFTER EFFECTS

80%

EDUCATION

2014

CICE

AUTODESK LICENSE (3D STUDIO MAX)

Official certification on professional management of 3d Studio Max.

2013-2014

CICE

3D ANIMATION AND VIDEOGAMES

Master's degree in 3d Animation and videogames.

2010-2013

UOC

MULTIMEDIA DEGREE

College degree in Multimedia.

2002-2004

HIGH SCHOOL

TECHNOLOGY/ELECTRONIC

Escuelas Profesionales Salesianas of Sarria (EPSS).

EXPERIENCE

2016-2017

HENRY SCHEIN. INFOMED

3D DESIGNER

3D modeling for the representation of the diferent operations that a dentist can perform.

2015

WIO

3D MODELING

Modeling and 3d animation for textile products. Retouching photographs for catalog.

2014

CIRCO ALEGRIA

CREATING SCENARIOS AND DIGITAL ELEMENTS

3D modeling of maquettes and illustrations for posters.

2012-2013

ABB TECHNOLOGIES

CREATION OF DOCUMENTARY VIDEOS

Realization of documentaries in 3d for the construction of homes using blocks.

2011

PLAYERS

MAQUETTES

3d modeling of exhibition models and their different elements.

SKILLS

3d_ModelingB_W_BIG

MODELING

Realization of high quality 3d modeling using both traditional modeling and digital sculpting.

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TEXTURING

Mastery of UV mapping, application of complex materials and creation of textures using drawing and matte painting techniques.

Video_Games_Big

VIDEOGAMES

Modeling of environments, assets and props. Use of graphic engines as Unity 5 and Unreal Engine 3 and 4.

Illustration_Big

ILLUSTRATION & CONCEPT ART

Using Adobe software for creating illustrations and concept art. Illustrations with vector techniques or digital painting.

Motion_Graphics_Big

MOTION GRAPHICS

Creation of motion graphics, special effects and corporate videos.

DEMO REEL

CONTACT.

C/ de las Rosas n62 piso3, CP: 08980. Sant Feliu de Llobregat. Barcelona

info@carlosnizu.com

+34 670 90 86 65